AI Insights · Timothy · April 2024
Top 5 Stickman Games on Android in Mexico: Q1 2024
The top 5 Stickman games on the Android platform in Mexico demonstrated varied performance in Q1 2024. Here are the weekly trends in downloads, revenue, and active users.
In the first quarter of 2024, the top 5 Stickman games on the Android platform in Mexico showed diverse performance metrics across weekly downloads, revenue, and active users. Below is a detailed look at each game's performance based on data from Sensor Tower.
Stick War: Legacy had a consistent weekly revenue, peaking at around $881 in the first week of January and fluctuating slightly before ending the quarter at approximately $677. Weekly downloads started strong with 34.3K in the first week, gradually declining to around 23.2K by early March, and then recovering to 25.9K by the end of March. Active users followed a similar trend, starting at 85.8K, dipping to 64.5K, and then increasing to 68.8K by the quarter's end.
Stickman Warriors exhibited an upward trend in weekly revenue, starting at $320 and rising to $502 by the end of March. The game saw a notable increase in weekly downloads, beginning at 56.8K in early January and peaking at 64.9K in the last week of March. Active users also rose steadily from 280.9K to 301.4K throughout the quarter.
Soldier Wars RPG Fight Battle experienced varied revenue, starting at $68 and peaking at $332 in late February before ending the quarter at $164. Weekly downloads were modest, beginning at 1.6K and fluctuating, ultimately ending at 1.2K. Active users showed a slight decline from 2.5K in January to 2.2K by the end of March.
Anger of stick 5: zombie had relatively stable weekly revenue, with slight fluctuations, starting at $112 and ending at $102. Weekly downloads varied, beginning at 34.1K, peaking at 30.9K in late February, and then settling at 22.7K by the end of March. Active users showed a similar trend, starting at 122.6K, dipping to 80.8K, and then recovering to 84.7K by the quarter's end.
The Archers 2: Stickman Game saw low yet varied revenue, starting at $73, peaking at $151 in early March, and ending the quarter at $116. Weekly downloads were relatively steady, starting at 1.3K and slightly increasing to 1.1K by the end of March. Active users followed a similar pattern, starting at 5.5K and ending at 4.6K.
These insights highlight the diverse performance of Stickman games in Mexico during Q1 2024. For more detailed analysis and data, visit Sensor Tower.